using System;
using System.CodeDom.Compiler;
using System.Diagnostics;
using System.Globalization;
using System.Resources;

[DebuggerNonUserCode, GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
internal sealed class Class1
{
    private static CultureInfo cultureInfo_0;
    private static ResourceManager resourceManager_0;

    internal Class1()
    {
    }

    internal static ResourceManager smethod_0()
    {
        if (object.ReferenceEquals(resourceManager_0, null))
        {
            ResourceManager manager = new ResourceManager("SilverSea.Untilities.Properties.Resources", typeof(Class1).Assembly);
            resourceManager_0 = manager;
        }
        return resourceManager_0;
    }

    internal static CultureInfo smethod_1()
    {
        return cultureInfo_0;
    }

    internal static void smethod_2(CultureInfo cultureInfo_1)
    {
        cultureInfo_0 = cultureInfo_1;
    }
}

